Originally Posted by
Arman Fathi
It's not so much of a bad thing to pull lockdown if you're constantly attacking. Where I can see people getting annoyed a little bit would be if you just got it to prevent their pass and make their life difficult rather than attack and transition to other half guards or even full guard. Think of guards and points of contact as lines of defense, and lockdown as a tool that can bail you out of a desperate situation while also giving you some attack options. It shouldn't be the first line of defense. Start with full guard, work out to butterfly guard, de la riva, reverse de la riva, x-guard, you name it. Basically any guard that utilizes the feet as the line of defense. After that, there would be knee-shield game. You could swim for underhooks, build the pyramid, get triangles/armbars, and always recover to earlier lines of defense. There no shame in that. If he's more than progressed past your feet and he's coming past your knees, then you can start entering half-guard, deep-half, and lockdown game. Think of each layer of your game though as lines of defense. If you're not that good at any one particular thing, butterfly or closed guard for example, you identify that as a hole in your game, you review resources, drill it out a little bit, try it in rolls, and analyze. But it can understandably be frustrating if a guy is always pulling lockdown and it takes up the majority of the round. It should be used liberally on the offensive front, and defensively only to get on your side and to generate movement, but sometimes it's even ok to let it go in non-competition simply to generate more movement and collaboration.
osu