After I started playing with flying submissions I started realizing that the positions and attacks were the same and that it was the grips that defined the options. The only variables that you have to adjust for is gravity and your opponents posture. The posture break and the attack usually have to happen at the same time or the attack fails. So like, off of an overhook you can jump and catch a flying chill dog landing halfway to an omoplata by the time you hit the floor.
It all sounds simple in theory but you know how that goes. Practice until you can do them without spitting up a kidney.
It all sounds simple in theory but you know how that goes. Practice until you can do them without spitting up a kidney.